Mariusz Pisarski

Alicja w Krainie Cyfrowych Mediów.

W stronę genologii transmedialnej

Bibliografia

  • Aarseth Espen: Cybertext. Perspectives of Ergodic Literature, John Hopkins University Press, 1997.
  • Aarseth Espen: Genre Trouble: Narrativism and the Art of Simulation w: First Person. New Media as Story, Performance and Game. MIT Press 2004
  • Aarseth Espen: Quest Games as Post-Narrative Discourse, w: Narrative Across Media: The Languages of Storytelling the Languages of Storytelling, red. Marie - Laure Ryan, Indiana 2004.
  • Blais Joline, Ippolito Joline Blais i John Ippolito: At the Edge of Art, Londyn 2006,: At the Edge of Art, London 2006
  • Buckles, Marry: Interactive Fiction: The Storygame "Adventure", San Diego (http://www.signonsandiego.com/news/features/20060122-9999-lz1a22buckles.html
  • Bolter J.David: Writing Space: The Computer, Hypertext, and the History of Writing. Hillsdale 1991.
  • Cobley Paul: Narrative, London-New York 2001
  • Coover Robert: Koniec Książek. Techsty nr 1. http://www.techsty.art.pl
  • Eskelinen Markku: Teoria Cybertekstu a badania literackie. Podręcznik użytkownika: Techsty nr 2. http://www.techsty.art.pl/magazyn2/artykuly/eskelinen_cybertekst.html
  • Eskelinen Markku : Towards Computer Game Studies, w: First Person. New Media as Story, Performance and Game. MIT Press 2004
  • Hayes-Roth B., Stern, A. Murray, J. H. Interactive Fiction. IEEE Intelligent Systems, Vol.13 ,Iss.6 1998.
  • Filiciak Mirosław: Druk kontra Piksele, w zbiorze: Liternet, red. Piotr Marecki. Kraków 2001
  • Frasca Gonzalo: Videogames of the Oppressed, w zbiorze: First Person. New Media as Story, Narrative and Games, MIT Press 2004.
  • Gennette Gerard : Narrative Discourse Revisited, Cornel University Press 1990
  • Manovich Lev: Language of New Media. Massachussets 2001.
  • Mateas Michael: A Preliminery poetics for Interactive Drama and Games w: First Person, ed. Noah Wardrip Fruin, Pat Harrigan 2004
  • Montfort Nick: Twisty Litttle Passages. An approach to interactive fiction. MIT Press 2003.
  • Ken Perlin: Can there be a form between a Game and a Story? w: First Person, ed. Noah Wardrip Fruin, Pat Harrigan 2004
  • Jenkins Henry: Game Design as Narrative Architecture, w: First Person. New Media as Story, Narrative and Games, MIT Press 2004.
  • Pisarski Mariusz: Słownik hiperfikcji w zbiorze: Liternet.pl, Kraków 2003, red. Piotr Marecki.
  • Pisarski Mariusz: Powieść jako zwierciadło umysłu, w zbiorze: Liternet.pl, red. Piotr Marecki. Kraków 2002.
  • Pisarski Mariusz: Czym jest cybertekst i Ergodyczność. (http://www.techsty.art.pl/hipertekst/cybertekst_definicje.htm)
  • Ryan Marie Laure : Cyberspace Textuality. Computer Technology and Literary Theory, Indiana University Press 1999.
  • Ryan Marie - Laure: Narrative Across Media: The Languages of Storytelling the Languages of Storytelling.
  • Marie Laure Ryan: Narrative as Virtual Reality. Immersion and Interactivity in Literature and Electronic Media, Baltimore and London 2001